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Adventuren't

Type: School Group Game Project
My Roles: Project Owner, Gameplay Designer, Level Designer
Engine: Unreal
Adventuren't is a 3D top down adventure simulator, where the player tries to go on an adventure. However, the NPCs from the starting village will actively try to stop you from achieving your goal.
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4th Game Project at Futuregames that lasted for 4 weeks.
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Designed & Prototyped Gameplay.
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Designed & Implemented Level
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This game had a lot of issues with resource limitations from missing team members to no artists. Managing this project proved to be a challenge as progression was slower than expected. With all of these problems in mind, I made sure to progressively scope the project one step at a time.
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