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Type: School Group Game Project
My Roles: Sound Designer, UI/UX Designer
Engine: Unity
D4-Liverty is a third person platformer adventure game. Delivery has crashed into a great tree, and is now stranded by an island. Find his lost hover board parts and letter to escape.
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1st Game Project at Futuregames that lasted for 2 weeks.
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Designed and created most sound effects with a soda can.
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Used Figma to Wireframe and Create UI.
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UX focus on a younger audience with Accessibility in mind.
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Throughout development we encountered difficulties with delivering certain tasks. Being the only one with previous industry experience, I assisted with managing the team and games scope on the side while keeping up with my own tasks.
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