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Type: School Group Game Project
My Roles: Sound Designer, UI/UX Designer

Engine: Unity

D4-Liverty is a third person platformer adventure game. Delivery has crashed into a great tree, and is now stranded by an island. Find his lost hover board parts and letter to escape. 

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  • 1st Game Project at Futuregames that lasted for 2 weeks. 

  • Designed and created most sound effects with a soda can.

  • Used Figma to Wireframe and Create UI.

  • UX focus on a younger audience with Accessibility in mind.

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Throughout development we encountered difficulties with delivering certain tasks. Being the only one with previous industry experience, I assisted with managing the team and games scope on the side while keeping up with my own tasks.

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